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Showing posts from February, 2018

Bomb Tower wiki

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Defensive Strategy Place it where hordes of ground troops are to be expected. You can protect Air Defenses with a Bomb Tower; the two defenses complement each other, as they cover each other's weaknesses; the Bomb Tower can deal with ground troops while the Air Defense deals with air troops. It can be also used in place of the Wizard Tower to complement a Mortar if Wizard Towers are needed elsewhere in the base. Again, it is capable of covering most of the Mortar's blind spot, but only if they are placed next to each other. Offensive Strategy Air troops are totally immune to the bomb tower. All air strategies will be almost unaffected by the Bomb Tower. As the Bomb Tower is a defensive building, it will still be capable of funneling Balloons (and Lava Hounds if there are no Air Defenses remaining), and can possibly make them move away from your desired target, or into traps. If the Bomb Tower of an enemy's base is exposed, a small number of troops can be us

Air sweeper wiki

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Defensive Strategy It can only shoot blasts of air in a 120-degree radius, so make sure to have it face the side of the base which is most likely to be attacked by Air Troops. The level 6 Air Sweeper is capable of holding back a clump of Balloons for an extremely long time, provided there is nothing else in range of the Air Sweeper. Use this fact to cover areas of your base you want to especially defend against Balloons. Ensure the sides of your base that are not covered by Air Sweepers are heavily defended by anti-air defenses such as Air Defenses and Archer Towers if possible. Players may choose not to attack from the side the Air Sweepers are covering and attack from the opposite sides - if the sides not covered by the Air Sweepers are heavily defended by other anti-air defenses, the attack may be defeated quickly and this can lead to a defensive victory. Air Sweepers are effective at keeping Lava Pups or Minions away from defending Heroes, and causing large clumps of enemy

Hidden Tesla wiki

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Defensive Strategy The main advantage of the Hidden Tesla is that it is (hopefully) a surprise. Capitalize on that. A well-placed Hidden Tesla can wreak havoc on an attacker's offensive strategy. Unfortunately, many players design their villages such that it has only as many 2x2 open spaces within its layout as it has Hidden Teslas (and possibly Giant Bombs) available, which makes it obvious where they are located. Instead, try to make sure that there are a few different places where Hidden Teslas could be lurking. A good strategy is to create "dummy" 2x2 open spaces to make the enemy think they know where your Hidden Teslas are. For example, you unlock 2 Hidden Teslas at Town Hall 7. You could create two empty 2x2 spaces in your base which are  actually empty, while deploying your Hidden Teslas elsewhere, increasing the chances of surprising your opponent. Be cautious when upgrading the Hidden Tesla, as this will reveal its location to future attackers. Combat
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Summary The Wizard Tower is a spiraling, cone-shaped tower of crystalline rock that has a Wizard atop it. It is capable of inflicting powerful splash damage to both Ground and Air Units, though it is limited to a relatively short range. The Wizard Tower, like the Mortar, excels at mowing down entire groups of Troops. However, unlike the Mortar, it has a relatively decent DPS (making it more effective against higher health troops like Giants), and it will target Air Troops in addition to Ground Troops. Also unlike the Mortar, the Wizard Tower has no blind spot. Although the arcane blasts from the Wizard Tower do less damage per shot than Mortar, it makes up for this by having a much higher rate of fire. This makes the Wizard Tower an excellent choice for defending other structures by blasting troops that get too close. The Wizard Tower's only real weakness is its range, which is among the lowest of all defensive structures. Taking out Wizard Towers can be tricky despite the

Clash of clans Air defense strategy

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Defensive Strategy The Air Defense has an excellent range and a very high damage per shot. As the in-game description states, it's best to position them so that they cover as much area as possible. One common strategy for Town Hall 7 and above is to position them in a wide triangle (or diamond, once the fourth Air Defense is available) around the Town Hall. Lava Hounds target this building first, so make sure you defend it well with other defenses which target air troops. Single-Target Inferno Towers are most effective if you have them. If not, other point defenses such as Archer Towers and Hidden Teslas or 2 Seeking Air Mines are recommended. The Air Defense is a popular first target for armies sporting ground troops, as they are one of only 2 defensive structures that cannot target them (the other being the Air Sweeper). Make sure they are defended well, and they will help to keep the skies clear from rampaging Balloons, Dragons, Healers, Lava Hounds and Minions. Air Defe

Clash of clans mortar strategy

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Defensive Strategy Mortars should generally be placed towards the center of your base, preferably behind at least one set of Walls. Its long range allows the Mortar to attack from far behind other structures. Since the Mortar deals heavy splash damage, it can quite rapidly eliminate attacking troops. It is smart to form a triangle or square with your Mortars near the center of your base, as this allows multiple Mortars to attack the same area. At each level, the Mortar can kill a same-level Archer in a single shot. i.e. A level 1 mortar can one-shot level 1 Archers, level 2 can one-shot level 2 Archers, etc. Putting a Mortar and Wizard Tower together makes a smart pair, because the Mortar covers a large area while the Wizard Tower helps protect the Mortar from mass air troops and covers the Mortar's blind spot. However, it is not a very good idea to place the two towers right next to each other (or separated by a single wall), because two or three appropriately leveled Li

Clash of clans trophy league

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"Trophy Leagues are groups of players that are all within the same trophy range. While in a Trophy League, each non-revenge multiplayer victory will award a loot bonus based on league level."  ==Joining A League==   To join a league, start by completing one multiplayer attack.   1. At the end of this attack (regardless of victory or defeat), as long as your trophy count is higher than 400, you will be automatically placed into an appropriate league based on the league level's trophy range.   2. You will be promoted to a higher league or demoted to a lower league if your trophies reach certain limits for your current league (listed below). Add caption

Clash of clans Archer Tower defence strategy

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Defensive Strategy Cannons have a high rate of fire and a decent range, which makes them an ideal deterrent for Wall Breakers (which have extremely low health). Cannons are very useful for keeping Giants from attacking other defenses. You can defend Mortars and Wizard Towers by placing them within range of Cannons. Make sure Cannons are placed within range of Air Defenses, because Cannons are unable to target air units (or at least in range of an Archer Tower or Wizard Tower). Upgrade these structures and Mortars first at lower levels, as they are one of your main ground defenses. They are also the cheapest and most common defensive structure available, which makes them a good initial investment. At Town Hall 5 (maybe above too), if two Cannons are placed near each other, it could be a great help as sometimes players mostly try to go for the Archer Towers using Giants, which makes them shotguns thus killing Giants easily. Offensive Strategy Cannons are one of the few d

Clash of clans defence strategy

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 Defensive Strategy Cannons have a high rate of fire and a decent range, which makes them an ideal deterrent for Wall Breakers (which have extremely low health). Cannons are very useful for keeping Giants from attacking other defenses. You can defend Mortars and Wizard Towers by placing them within range of Cannons. Make sure Cannons are placed within range of Air Defenses, because Cannons are unable to target air units (or at least in range of an Archer Tower or Wizard Tower). Upgrade these structures and Mortars first at lower levels, as they are one of your main ground defenses. They are also the cheapest and most common defensive structure available, which makes them a good initial investment. At Town Hall 5 (maybe above too), if two Cannons are placed near each other, it could be a great help as sometimes players mostly try to go for the Archer Towers using Giants, which makes them shotguns thus killing Giants easily. Offensive Strategy Cannons are one of the few d

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Clash of clans

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